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Urtuk: The Desolation (with Demo)

Survival adventure RPG with tactical turn-based battles in a dark, low fantasy, procedurally generated world · By madsheepstudios


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Recent updates

World's lore & Karwla
In Urtuk, the world is an old, destroyed and hostile place. Centuries ago, after the Giants' Extinction, a conflict arose because of the new Trilium resource -...
Demo update!
Hello there! We did a tremendous amount of work to improve and balance the game. With this, we also updated our public demo. Major changes: - UI/UX improvements...
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RNG (randomness) in Urtuk
Hi folks, Today, let's discuss the RNG (randomness) used in our game. We have none. Well, almost :).. When we designed the gameplay, we wanted to keep the core...
Timeline (Initiative)
Hello folks! Today let's see how our turn order system works! If you know the Final Fantasy Tactics or Tactics Ogre, you might have heard about the ATB - Activ...
We are on Discord!
Hello there! We have officially created our own Discord server. If you like to talk directly to us - the developers, please join. We will post the latest inform...
Achievement traits
Achievement traits Hi guys! Today I want to talk about game's new feature - Achievement traits. Normally, any character can have multiple traits specified by it...
More World immersion
Hi folks! I am striving to find a good, additional game mechanic to deepen the gameplay in battles, e.g. adding more "live" or "awareness" for the player to enj...
Dev update - Campaign
The world and campaign Hi folks! Today I want to talk about the strategic layer of the game - the campaign. This game is a survival adventure RPG, and most o...