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Urtuk: The Desolation (with Demo)

Survival adventure RPG with tactical turn-based battles in a dark, low fantasy, procedurally generated world · By madsheepstudios


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Recent updates

Timeline (Initiative)
Hello folks! Today let's see how our turn order system works! If you know the Final Fantasy Tactics or Tactics Ogre, you might have heard about the ATB - Activ...
We are on Discord!
Hello there! We have officially created our own Discord server. If you like to talk directly to us - the developers, please join. We will post the latest inform...
Achievement traits
Achievement traits Hi guys! Today I want to talk about game's new feature - Achievement traits. Normally, any character can have multiple traits specified by it...
More World immersion
Hi folks! I am striving to find a good, additional game mechanic to deepen the gameplay in battles, e.g. adding more "live" or "awareness" for the player to enj...
Dev update - Campaign
The world and campaign Hi folks! Today I want to talk about the strategic layer of the game - the campaign. This game is a survival adventure RPG, and most o...
Demo for Linux/Mac released!
Hi folks, we released our combat pre-alpha demo also for linux and mac ! Just grab the file "urtuk-prealpha-combat-demo-0.5.6.mac-linux.jar" and execute it. Not...
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New DEMO available for Urtuk!
Don't miss it! Check out new demo (combat only, pre-alpha) for Urtuk: The Desolation - tactical turn-based RPG set in dark, low fantasy world.
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Dev update #2
Hello folks, We did a tremendous amount of work in the past months. We overhauled the graphics of characters and battlefield terrain, added new combat mechanics...