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Urtuk: The Desolation (with Demo)

Survival adventure RPG with tactical turn-based battles in a dark, low fantasy, procedurally generated world · By madsheepstudios

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World's lore & Karwla
2
In Urtuk, the world is an old, destroyed and hostile place. Centuries ago, after the Giants' Extinction, a conflict arose because of the new Trilium resource -...
Demo update!
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Hello there! We did a tremendous amount of work to improve and balance the game. With this, we also updated our public demo. Major changes: - UI/UX improvements...
4 files
RNG (randomness) in Urtuk
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Hi folks, Today, let's discuss the RNG (randomness) used in our game. We have none. Well, almost :).. When we designed the gameplay, we wanted to keep the core...
Timeline (Initiative)
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Hello folks! Today let's see how our turn order system works! If you know the Final Fantasy Tactics or Tactics Ogre, you might have heard about the ATB - Activ...
We are on Discord!
Hello there! We have officially created our own Discord server. If you like to talk directly to us - the developers, please join. We will post the latest inform...
Achievement traits
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Achievement traits Hi guys! Today I want to talk about game's new feature - Achievement traits. Normally, any character can have multiple traits specified by it...
More World immersion
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Hi folks! I am striving to find a good, additional game mechanic to deepen the gameplay in battles, e.g. adding more "live" or "awareness" for the player to enj...
Dev update - Campaign
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The world and campaign Hi folks! Today I want to talk about the strategic layer of the game - the campaign. This game is a survival adventure RPG, and most o...