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Urtuk: The Desolation (with Demo)

Survival adventure RPG with tactical turn-based battles in a dark, low fantasy, procedurally generated world · By madsheepstudios

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Recent updates

Timeline (Initiative)
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Hello folks! Today let's see how our turn order system works! If you know the Final Fantasy Tactics or Tactics Ogre, you might have heard about the ATB - Activ...
We are on Discord!
Hello there! We have officially created our own Discord server. If you like to talk directly to us - the developers, please join. We will post the latest inform...
Achievement traits
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Achievement traits Hi guys! Today I want to talk about game's new feature - Achievement traits. Normally, any character can have multiple traits specified by it...
More World immersion
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Hi folks! I am striving to find a good, additional game mechanic to deepen the gameplay in battles, e.g. adding more "live" or "awareness" for the player to enj...
Dev update - Campaign
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The world and campaign Hi folks! Today I want to talk about the strategic layer of the game - the campaign. This game is a survival adventure RPG, and most o...
Demo for Linux/Mac released!
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Hi folks, we released our combat pre-alpha demo also for linux and mac ! Just grab the file "urtuk-prealpha-combat-demo-0.5.6.mac-linux.jar" and execute it. Not...
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New DEMO available for Urtuk!
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Don't miss it! Check out new demo (combat only, pre-alpha) for Urtuk: The Desolation - tactical turn-based RPG set in dark, low fantasy world.
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Dev update #2
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Hello folks, We did a tremendous amount of work in the past months. We overhauled the graphics of characters and battlefield terrain, added new combat mechanics...